Label
Video games + Design
Incoming Resources
- Gamestar Mechanic For Dummies, Cordeiro
- Video game storytelling, what every developer needs to know about narrative techniques, Evan Skolnick
- Level up!, the guide to great video game design, Scott Rogers
- The art of the video game, by Josh Jenisch
- Art of Atari, Tim Lapetino ; foreword by Ernest Cline ; afterword by Robert V. Conte
- Final Fantasy, ultimania archive : VII, VIII, IX, Volume 2
- Designing games, a guide to engineering experiences, Tynan Sylvester
- Thinking about video games, interviews with the experts, David S. Heineman
- Final Fantasy, ultimania archive, Volume 3
- Practical game development with Unity and Blender, Alan Thorn
- The art and making of Hogwarts Legacy, written by Jody Revenson & Michael Owen
- Final Fantasy XIV, the art of reflection - histories forsaken
- Programming video games for the evil genius, Ian Cinnamon
- Press reset, ruin and recovery in the video game industry, Jason Schreier
- iPhone & iPad game development for dummies, by Neal Goldstein, Paris Buttfield-Addison, and Jon Manning
- Basics of game design, Michael E. Moore